Friday, November 27, 2009

Unemployment : Day One

So it finally happened. The game company I worked for laid me off. I can't say I didn't see it coming, nor can I say I wasn't partly responsible.

I say "partly" because after a year of being screwed over by my career managers (both of whom managed to avoid the layoffs I might add) I did my best to as little work as possible. This decision involved two factors - the fact that there wasn't any work for me to do (5 Producers on a team of 20 people) and the fact that all previous attempts by me to create projects to work on were shot down by the same managers.

The plan then - get laid off, get EI and use that time to work on my own projects. The end goal? I'm not really sure. I have a few ideas kicking around, one of which I'm anxious to get started. After having the creative energy and love of games sucked out of me I just wanted to remember why I loved making games in the first place.

But past is the past. I just finished my EI application, so while I diligently look for work over the next period of time (*cough cough*) I'm going to use this opportunity to it fullest.

And maybe take a break to play some Borderlands.


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